Video Streaming Integration Testing: A Practical Framework for LiveKit

Solving the testing challenges for real-time video platforms with comprehensive BDD automation for LiveKit integration Why WebRTC Testing Remains Difficult Testing real-time video applications presents unique engineering challenges that standard testing approaches fail to address. The complexity stems from multiple interconnected systems: WebRTC peer connections, media stream handling, Docker containers, browser automation, cloud storage, ...
Analysis of Online Video Streaming Trough to 2020

Today we'll talk about online video streaming, it's history, future, key concepts and common high-level solutions. https://www.youtube.com/watch?v=3QjWgh0bKNE&t=55s Video Broadcasting Paradigm Shift What was the precursor of online video streaming? The closest service in terms of functionality is television of course and it's still for a little longer.The barrier for entry in the exclusive club of television networks was very ...
GitHub Actions with Gradle to Set Up a Basic CI/CD Build

I don't know about you, but setting up CI and dev-ops tasks freak me out. There are so many different platforms, libraries and configurations to set up just right that I'm usually overwhelmed. But what if there is a more developer-friendly way? Let's look at how to set up a basic continuous development workflow using GitHub Actions with Gradle. No Jenkins, no external build servers, no fuss. All you need is a configuration yaml file in your ...
6 Mistakes You Should Never Do as a Software Professional

You often hear the phrase software craftsman, or a true professional. While the thousands of things these people do right may differ from title to title and company to company, the things they never get wrong are more or less the same. Consider the following checklist to make sure you are avoiding these common mistakes: 1. Never Blame Technology For Not Working as You Expect it to Work. (more…)
Clean Code – Book Review – Is it Useful for Software Engineers?

Clean Code: A Handbook of Agile Software Craftsmanship by Robert C. Martin (aka Uncle Bob) is the first book of the series named after the author from Prentice Hall, Pearson. Originally published in 2008, it represents a classic and still relevant resource for coding best practices, presented in the context of Agile principles. What Is Clean Code About? (more…)